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Norman Yarvin's avatar

Maybe you can answer a question I've had for a while. Qubits are fine for analog simulation of quantum entities which are like qubits in that when measured they just return either 1 or 0. But how can we get from there to the real prize, which is simulating chemistry, where an electron's position when measured yields three real numbers (X,Y, and Z coordinates)? In non-quantum computers the answer is simple: combine bits into floating-point numbers. But the rules of quantum computing are entirely different, and I've never heard of anyone combining qubits into quantum floating point numbers. And it's not obvious how that might be done in a way that preserves the quantum-ness and thus would enable the simulation of electrons orbiting in and around molecules. Is anyone working on this, and have they gotten anywhere?

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